PURSEOWNER

Feb. 21st, 2012 01:08 pm
bamfsecretary: (☆ ♔ the last endeavour)
> IXCHAL
MAJOR ARCANA:
ARCANA HERE
TRAITS HERE

PERSONA:
PERSONA SUMMARY HERE

LOW LEVEL
MAGNA 4 SP Inflicts a small amount of earth damage on one enemy.
BASH 10% HP Inflicts a small amount of Strike damage to one enemy.
DIA 4 SP Recovers a small amount of HP to one ally.
AQUA 4 SP Inflicts a small amount of water damage on one enemy.
CLEAVE 10% HP Inflicts a small amount of Slash damage to one enemy.
PATRA 3 SP Recover from Fear, Confusion, and Rage. One ally.
MAHA MAGNA 6 SP Inflicts a small amount of earth damage on a group of enemies.
RE PATRA 3 SP Recover from Down and Dizzy. One ally.

MEDIUM LEVEL
MAHA AQUA 6 SP Inflicts a small amount of water damage on a group of enemies.
MEDIA 8 SP Recovers a small amount of HP to all allies.
MAGNUS 6 SP Inflicts a moderate amount of earth damage on one enemy.
DODGE FIRE passive Doubles evasion against Fire attacks.
DIARAMA 8 SP Recovers a moderate amount of HP to one ally.
AQUES 6 SP Inflicts a moderate amount of water damage on one enemy.
EARTH BOOST passive Earth damage output is increased by 25%.
ROCK FALL 12 SP Inflicts a moderate amount of earth damage on all enemies.

HIGH LEVEL
AMRITA 25 SP Removes all status ailments from one ally. Can be used in the field.
AQUADYNE 12 SP Inflicts a large amount of water damage on one enemy.
EVADE FIRE passive Triples evasion against Fire attacks.
MAGDYNE 12 SP Inflicts a large amount of earth damage on one enemy.
MEDIARAMA 16 SP Recovers a moderate amount of HP of all allies.
ENDURE passive Survive being knocked Unconscious once per battle with 1 HP remaining.
MAGMA DROP 32 SP Inflicts a large amount of earth damage on all enemies.
SPELL MASTER passive Halves the SP cost for all magic skills.

IDEAL ENDGAME SKILL SET
FEAR TORRENT
ANGER OF THE EARTH
DEKUNDA
ENDURING SOUL
RECARM
ORACLE
REPEL FIRE
MIND CHARGE
bamfsecretary: (☆ ☼ sorry for party rocking~)
>PLAYER
NAME/HANDLE: Myki
PERSONAL JOURNAL: notbantamweight
ARE YOU OVER 16? Yep!
CONTACT: plurk (chezmyki) pm personal or Nanao’s journal.
OTHER CHARACTERS: N/A!


>CHARACTER
CHARACTER NAME: Nanao Ise
SERIES: Bleach
Wikipedia link, link to the Bleach wikia, Nanao's page at the Bleach wiki.
CANON POINT: Post Deicide.
APPEARANCE: Check this BAMF out.

oops

PERSONALITY: Compared to her overly-flamboyant and loud Capatain, many may miss Nanao’s presence on the first glance - but it is their loss if they do. Like steel in silk, Nanao is the driving force that keeps the Eighth Division moving. She does not only her own ridiculously huge amount of paperwork, but her Captain’s, too. In addition to this, she writes an advice column for the monthly Seireitei Communication magazine, entitled “Please Be Moderate” in which she answers the questions of readers on a variety of subjects. She is also apparently the Vice-President of the Shinigami Women’s Association, but that can change as the President (One Kusajishi Yachiru) decides that Nanao’s sensibilities do not suit her plans for SWEET SHOP DOMINATION and elects Nemu to that position instead. In her free time, she also enjoys shopping, playing the piano, and reading books from the Library. As a result, she has a good working knowledge of mythology, history, and strategy/tactics throughout the ages.

So, it’s clear that Nanao’s got her eyes on the prize for busiest Shinigami - but why, you may ask? Surely she has enough on her plate, what with how she practically runs the Eighth and all. The reason for that is very simple. All this work keeps her from thinking about her past, which in all honesty, has sucked a massive bag of dicks. As a Shinigami, she has lived both a human life and that of a soul, and then that of a small part of a massive military organisation whose stated purpose is to destroy Hollows - which are, quite horrifically, corrupted human souls. Shadows, if you will.

One of Nanao’s major flaws is that she bottles everything up, keeping everything behind a mask until it becomes too much and she lashes out violently at anyone around her – that said, even at her most incandescent, she makes the effort to remove herself from any situation that could result in anyone else being harmed. She sees her problems as being her own to deal with, and while she is rather friendly and open, she finds it extremely hard to open up about herself and to lets others help her, rather than trying and sometimes failing to deal with them herself. This stems from her early life as a spirit in the Rukongai. Due to her large and unstable reserves of spiritual energy, she not only accidentally destroyed property and suffocated other souls, she attracted the attention of Hollows - which is an extremely bad thing.

ABILITIES: Nanao is first of all, physically fit. Actually, she’s more than that. She’s in her physical prime, and trained to within a literal inch of her life. There is very little she can’t defeat when given a sword - or even unarmed! However, considering that all supernatural abilities are sealed, she loses a part of this ability. The first - and possibly most traumatic - thing she would notice is her complete lack of spiritual awareness and energy. Even as a human, she possessed the power to interact with the spiritual world to a limited degree. As a shinigami, she fully mastered her abilities, becoming one of the most proficient kidou users in Seireitei.

Kidou, or "Demon Arts", involve the harnessing of one's spiritual energy and moulding it via incantations to produce spells of varying effects, including offensive, defensive, and communication-related. It can take years to become truly proficient in it, and it is generally the mark of a highly-ranked Shinigami - although there are several notable exceptions. (Renji, I’m talking about you here.) Normally, one would use incantations to help mould one’s raw spiritual energy into the correct form, but Nanao is skilled enough to use middle to high ranked kidou silently - that is, without any form of incantation or warning at all. This is not only unusual, but very difficult, as it takes a greater degree of control than simply shouting out a spell.

In addition to magic, she is also a physically able swordswoman, capable of wielding staff-like weapons such as pollaxes and halberds in addition to the more standard swords such as katana and wakizashi. She uses these to attack and cleanse Hollows, in addition to sparring against other Shinigami, so she’s very good with them. She also has very good aim and due to her excellent upper body strength, can throw heavy objects (encyclopedias, dictionaries, small children, swords) with ease. As she’s in prime physical condition, she can also fight hand-to-hand very well, although her height and light weight prove to be rather disadvantageous, since most of her opponents are larger and stronger than she tends to be.

She makes up for this disadvantage in being incredibly nimble and flexible


POSSESSIONS: A giant book that weighs about ten kilos (I'm not even joking), three notepads (one completely filled, one half-way filled, one empty), three brushes, two ink bottles (one full, the other part empty), blotting paper, an assortment of ballpoint pens, an umbrella, a copy of the Eighth’s Guidelines (annotated), a deck of cards (regulation, well-used), two small novels (The Hobbit and The Hitchhiker’s Guide to the Universe), four handkerchiefs, and a bamboo container of water (full). In addition to all of that, she also has the clothes on her back and her white Lieutenant's armband. She comes prepared, or not at all! Although we aren’t quite sure about how she’ll carry all of that around, since her hyperspace sleeves don’t work in Caligo...

>PERSONA
MAJOR ARCANA: Empress, but if not, either the High Priestess, or Moon arcanas, please!

SHADOW: Shadow: Nanao’s shadow is bitter, and angry. She’s passionate, and lashes out at anyone and anything who tries to get close. She’s been through a lot of shit, and this version is quite happy to let you know how much it all hurts.

Dungeon: The first few floors are quite... sterile, for want of a better word. Then the walls/floors/ceilings start showing gouges, slashes, and claw marks. Small vines appear to curl in through them. Shadows start appearing more often, and the air seems to grow more humid. Each floor has more shadows, more jungle, and less building. The last floors are all jungle, and those exploring it must follow the waterways to a vast ruined city, where trees and greenery and living things have taken over and destroyed every attempt to control them.

Boss Battle:

PERSONA: Nanao’s persona is Ixchal, her Zanpakutou Spirit. Ixchal is in turn derived from Ixchel, (http://en.wikipedia.org/wiki/Ixchel), the Mayan Goddess of midwifery and medicine. She is also associated with the earth, moon, rain, and war. Note that instead of the anthropomorphic appearance of Ixchel as an aged woman, Ixchal is much more monstrous in appearance.

The first thing one would notice about Ixchal is her sheer size. A secondary concern is that she appears to be some sort of eldritch abomination, with eight legs (four of which usually stay out of the way by curling around the four main limbs) and far too many human hands attached to human arms that are quite long. For all her fearsome appearance, however, Ixchal is essentially a pacifist, only really reacting when something - or someone - she has sworn to protect is attacked. And then all bets are off.

As Ixchal is quite obviously tied to the earth, she will be Earth-aligned! But she’ll also have a few Strike- and Water-based skills, as well as Heal skills. This is tied to both Nanao’s death, her shikai (Initial release of a zanpakutou), and kidou skills.

Skillset is over here!

PERSONA ACQUISTION: TV world, please!

>SAMPLES
(For panfandom apps, one of these must be set in the world of Caligo.)

FIRST PERSON ACTION, JOURNAL, OR PHONE SAMPLE:
Test drive meme links!


THIRD PERSON SAMPLE: Introspection is what we’re looking for. We want to know that you know the thought process of your character! 300 words or more is recommended, but not required.

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bamfsecretary: "Nemo" by Nightwish (Default)
Ise Nanao

May 2014

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